Monday, March 24, 2008

Kierkeguard - Part 4 - Clothes and armor sketches


Continuing to work on my character design entry to an online contest.

Here are the narrowed down concept sketches for Kierkeguard's armor, clothes, and headdress.
-I.

Monday, March 10, 2008

Kierkeguard - Part 3 -Sword sketches


Continuing to work on my character design entry to an online contest.
Here are some concept sketches for Kierkeguard's artifact weapon. I've decided to stick with a two-handed sword.

Sunday, March 2, 2008

Kierkeguard - Part 2 - Full body thumbnails



Continuing to work on my character design entry to an online contest.

Starting to nail down some shapes I like with thumbnail sketches. Adding in some post-apocalptic gear to help the design not get stuck with a purely fantasy feel. I want there to be a bunch of utilitarian details in her armor/clothes while having an overall fun sword n' sorcery fantasy shape. Also playing with varied artifact weapons. Now I'm going to mix and match the different aspects I like, streamline the shapes to solidify her, and also focus on the facial characteristics.
-I

Tuesday, February 19, 2008

Kierkeguard


These are some concept sketches for a cool contest I've entered, Dominance War III.
Here is the write up I did for my character:

Name: Kierkeguard
Race: Human
Class: Clericon
Artifact Weapon: Two-handed long sword - Air/Lightning

Kierkeguard's home land unexpectedly became the host to a wormhole, sacked by invading metal creatures, and her birth family kidnapped. She was then saved and raised by an ancient-magical race that was dying out due to the fading effects of the "ultimate weapon". Due to their impending extinction they wanted to pass on their magical knowledge, so they entrusted Kierkeguard with their treasured heirloom(an Artifact sword). That heirloom was a holy object to them, but because of Kierkeguard's flesh and blood form, she is able to unlock it's vast Artifact powers. The ancient-magical race trained her as a Clericon, and before thier time was up, they entrusted her to noble nomads. So, Keirkeguard has issues and can become quite angsty!

She now serves as a type of uber-powerful combat medic. She typically flies up to a wounded ally, uses powerful hurricane strength winds to push enemies back, and has lighting attacks for defense, as she heals her teammates. Another of her signature moves is to use strong winds to pin an enemy up against a wall/ground while she uses a spell, from her artifact , to dramatically reduce their defense which enables her teammates to attack and decimate.

She travels with different war units, through various wormholes, as a combat healer and uses the expansive travel through different worlds to search for her original family, fight for her planet, and get revenge against the metal creatures!

Saturday, October 27, 2007

Dragon Warrior



My take on an 8 bit game done as part of an drawing challenge with a group of fellow artists.
Dragon Warrior was the first RPG I played on the NES and was always a favorite childhood game of mine. Although the original Japanese version (Dragon Quest) was visually designed by Akira Toriyama (Dragon Ball Z) I was introduced to the Dragon Warrior world by the visualization of Katsuya Terada and Shuji Imai (Who also drew the "Howard and Nester" comic strip) through their illustrations in the pages of Nintendo Power. I though it was cool that I rediscovered these artists as I got older and liked them just as much, if not more.
Dragon Warrior is © 1989 Enix corporation.

Monday, September 24, 2007

Pirate lass



My take on a pirate done as part of an drawing challenge with a group of fellow artists.

Tuesday, September 4, 2007

Great view






This post was done in much the same way as the last. I'm trying to find a nice balance between the color/shading and line. I want chiaroscuro, but not so much that it overpowers the line, I love line. This character is the sister of the last post and hangs out with more of the frog guys. Was listening to an audio book version of "Self-Reliance" by Ralph Waldo Emerson. Update: Made some fixes to this pic, thanks to Paul, Vinod, and Nick for the feedback.